![]() ![]() During combat, may prevent 50% of physical damage taken.Unit’s engage meter is shortened by one step.Players can freely equip class skills and only one Class Skill can be equipped. When a character reaches Level 5 in an Advanced class, they will gain that class’s unique skill. If a unit uses Wait without attacking or using items, grants Def+2 for 1 turn.Adjacent allies deal +1 damage and take 3 less damage.At the start of the turn, allies within 2 spaces of the unit recover 10% of their max HP. ![]() Grants a bonus to Hit and Avo equal to 3× the number of allies and foes within 2 spaces.On eating a packed lunch, a unit may obtain another of the same item.During combat with a foe who was also unit’s most recent opponent, inflicts Crit-10 on that foe.If a unit’s HP is not at max after combat, grants Crit+10 as long as unit’s HP stays below max.When 2 or more female allies are within 2 spaces, grants Hit/Avo+5 to unit and those allies.Inflicts Crit-5 on foes within 3 spaces. ![]()
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